Module objectionpy.enums
Enums used by the library.
Expand source code
"""Enums used by the library."""
from enum import Enum
class CharacterLocation(Enum):
""""""
DEFENSE = 'defense'
PROSECUTION = 'prosecution'
COUNSEL = 'counsel'
WITNESS = 'witness'
JUDGE = 'judge'
GALLERY = 'gallery'
class Easing(Enum):
""""""
LINEAR = "linear"
SPRING = "spring"
EASE = "ease"
EASE_IN = "ease-in"
EASE_OUT = "ease-out"
EASE_IN_OUT = "ease-in-out"
EASE_IN_SINE = "ease-in-sine"
EASE_OUT_SINE = "ease-out-sine"
EASE_IN_OUT_SINE = "ease-in-out-sine"
EASE_IN_QUAD = "ease-in-quad"
EASE_OUT_QUAD = "ease-out-quad"
EASE_IN_OUT_QUAD = "ease-in-out-quad"
EASE_IN_CUBIC = "ease-in-cubic"
EASE_OUT_CUBIC = "ease-out-cubic"
EASE_IN_OUT_CUBIC = "ease-in-out-cubic"
EASE_IN_QUART = "ease-in-quart"
EASE_OUT_QUART = "ease-out-quart"
EASE_IN_OUT_QUART = "ease-in-out-quart"
EASE_IN_QUINT = "ease-in-quint"
EASE_OUT_QUINT = "ease-out-quint"
EASE_IN_OUT_QUINT = "ease-in-out-quint"
EASE_IN_EXPONENTIAL = "ease-in-exponential"
EASE_OUT_EXPONENTIAL = "ease-out-exponential"
EASE_IN_OUT_EXPONENTIAL = "ease-in-out-exponential"
EASE_IN_CIRCULAR = "ease-in-circular"
EASE_OUT_CIRCULAR = "ease-out-circular"
EASE_IN_OUT_CIRCULAR = "ease-in-out-circular"
class FadeDirection(Enum):
""""""
OUT = 0
IN = 1
OUT_IN = 2
class FadeTarget(Enum):
""""""
BACKGROUND = 0
CHARACTER = 1
SCENE = 2
EVERYTHING = 3
PAIRED_CHARACTER = 4
CHARACTERS = 5
class FilterType(Enum):
""""""
GRAYSCALE = 'grayscale'
INVERT = 'invert'
SEPIA = 'sepia'
HUE_ROTATE = 'hue-rotate'
class FilterTarget(Enum):
""""""
BACKGROUND = 0
CHARACTERS = 1
EVERYTHING = 2
class GroupType(Enum):
""""""
NORMAL = "n"
CE = "ce"
GAME_OVER = "go"
class ObjectionType(Enum):
""""""
SCENE = 0
CASE = 1
class PresetBlip(Enum):
""""""
MALE = 1
FEMALE = 2
TYPEWRITER = 3
ECHOING = 4
KATONK = 5
MUTE = -1
class PresetDialogueBox(Enum):
""""""
CLASSIC = 0
TRILOGY = 1
APOLLO_JUSTICE = 2
AJ = 2
THE_GREAT_ACE_ATTORNEY = 3
TGAA = 3
class PresetPopup(Enum):
""""""
WITNESS_TESTIMONY = 1
CROSS_EXAMINATION = 2
TESTIMONY_LABEL = 3
GUILTY = 4
NOT_GUILTY = 5
TESTIMONY_LABEL_HIDE = -1
class RecordType(Enum):
""""""
EVIDENCE = 0
PROFILE = 1
Classes
class CharacterLocation (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class CharacterLocation(Enum): """""" DEFENSE = 'defense' PROSECUTION = 'prosecution' COUNSEL = 'counsel' WITNESS = 'witness' JUDGE = 'judge' GALLERY = 'gallery'
Ancestors
- enum.Enum
Class variables
var DEFENSE
var PROSECUTION
var COUNSEL
var WITNESS
var JUDGE
var GALLERY
class Easing (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class Easing(Enum): """""" LINEAR = "linear" SPRING = "spring" EASE = "ease" EASE_IN = "ease-in" EASE_OUT = "ease-out" EASE_IN_OUT = "ease-in-out" EASE_IN_SINE = "ease-in-sine" EASE_OUT_SINE = "ease-out-sine" EASE_IN_OUT_SINE = "ease-in-out-sine" EASE_IN_QUAD = "ease-in-quad" EASE_OUT_QUAD = "ease-out-quad" EASE_IN_OUT_QUAD = "ease-in-out-quad" EASE_IN_CUBIC = "ease-in-cubic" EASE_OUT_CUBIC = "ease-out-cubic" EASE_IN_OUT_CUBIC = "ease-in-out-cubic" EASE_IN_QUART = "ease-in-quart" EASE_OUT_QUART = "ease-out-quart" EASE_IN_OUT_QUART = "ease-in-out-quart" EASE_IN_QUINT = "ease-in-quint" EASE_OUT_QUINT = "ease-out-quint" EASE_IN_OUT_QUINT = "ease-in-out-quint" EASE_IN_EXPONENTIAL = "ease-in-exponential" EASE_OUT_EXPONENTIAL = "ease-out-exponential" EASE_IN_OUT_EXPONENTIAL = "ease-in-out-exponential" EASE_IN_CIRCULAR = "ease-in-circular" EASE_OUT_CIRCULAR = "ease-out-circular" EASE_IN_OUT_CIRCULAR = "ease-in-out-circular"
Ancestors
- enum.Enum
Class variables
var LINEAR
var SPRING
var EASE
var EASE_IN
var EASE_OUT
var EASE_IN_OUT
var EASE_IN_SINE
var EASE_OUT_SINE
var EASE_IN_OUT_SINE
var EASE_IN_QUAD
var EASE_OUT_QUAD
var EASE_IN_OUT_QUAD
var EASE_IN_CUBIC
var EASE_OUT_CUBIC
var EASE_IN_OUT_CUBIC
var EASE_IN_QUART
var EASE_OUT_QUART
var EASE_IN_OUT_QUART
var EASE_IN_QUINT
var EASE_OUT_QUINT
var EASE_IN_OUT_QUINT
var EASE_IN_EXPONENTIAL
var EASE_OUT_EXPONENTIAL
var EASE_IN_OUT_EXPONENTIAL
var EASE_IN_CIRCULAR
var EASE_OUT_CIRCULAR
var EASE_IN_OUT_CIRCULAR
class FadeDirection (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class FadeDirection(Enum): """""" OUT = 0 IN = 1 OUT_IN = 2
Ancestors
- enum.Enum
Class variables
var OUT
var IN
var OUT_IN
class FadeTarget (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class FadeTarget(Enum): """""" BACKGROUND = 0 CHARACTER = 1 SCENE = 2 EVERYTHING = 3 PAIRED_CHARACTER = 4 CHARACTERS = 5
Ancestors
- enum.Enum
Class variables
var BACKGROUND
var CHARACTER
var SCENE
var EVERYTHING
var PAIRED_CHARACTER
var CHARACTERS
class FilterType (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class FilterType(Enum): """""" GRAYSCALE = 'grayscale' INVERT = 'invert' SEPIA = 'sepia' HUE_ROTATE = 'hue-rotate'
Ancestors
- enum.Enum
Class variables
var GRAYSCALE
var INVERT
var SEPIA
var HUE_ROTATE
class FilterTarget (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class FilterTarget(Enum): """""" BACKGROUND = 0 CHARACTERS = 1 EVERYTHING = 2
Ancestors
- enum.Enum
Class variables
var BACKGROUND
var CHARACTERS
var EVERYTHING
class GroupType (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class GroupType(Enum): """""" NORMAL = "n" CE = "ce" GAME_OVER = "go"
Ancestors
- enum.Enum
Class variables
var NORMAL
var CE
var GAME_OVER
class ObjectionType (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class ObjectionType(Enum): """""" SCENE = 0 CASE = 1
Ancestors
- enum.Enum
Class variables
var SCENE
var CASE
class PresetBlip (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class PresetBlip(Enum): """""" MALE = 1 FEMALE = 2 TYPEWRITER = 3 ECHOING = 4 KATONK = 5 MUTE = -1
Ancestors
- enum.Enum
Class variables
var MALE
var FEMALE
var TYPEWRITER
var ECHOING
var KATONK
var MUTE
class PresetDialogueBox (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class PresetDialogueBox(Enum): """""" CLASSIC = 0 TRILOGY = 1 APOLLO_JUSTICE = 2 AJ = 2 THE_GREAT_ACE_ATTORNEY = 3 TGAA = 3
Ancestors
- enum.Enum
Class variables
var CLASSIC
var TRILOGY
var APOLLO_JUSTICE
var AJ
var THE_GREAT_ACE_ATTORNEY
var TGAA
class PresetPopup (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class PresetPopup(Enum): """""" WITNESS_TESTIMONY = 1 CROSS_EXAMINATION = 2 TESTIMONY_LABEL = 3 GUILTY = 4 NOT_GUILTY = 5 TESTIMONY_LABEL_HIDE = -1
Ancestors
- enum.Enum
Class variables
var WITNESS_TESTIMONY
var CROSS_EXAMINATION
var TESTIMONY_LABEL
var GUILTY
var NOT_GUILTY
var TESTIMONY_LABEL_HIDE
class RecordType (value, names=None, *, module=None, qualname=None, type=None, start=1)
-
Expand source code
class RecordType(Enum): """""" EVIDENCE = 0 PROFILE = 1
Ancestors
- enum.Enum
Class variables
var EVIDENCE
var PROFILE